Chat Log for Welcome To SoL! Noob Friendly Server Dallas - FR-2k3_Idrus-due_B1 on Mon, Jul 24 2023 at 6:25:25 PM |
Minutes |
Player |
Text |
-1.05 |
Sue_A._Side |
Connected |
-1.05 |
Sue_A._Side |
Team Change to Red Team |
0.00 |
|
Game Start |
0.70 |
|
Red Team Scored Frag! |
1.38 |
|
Red Team Scored Frag! |
2.19 |
|
Blue Team Scored Frag! |
4.96 |
|
Red Team Scored Frag! |
5.36 |
|
Red Team Scored Frag! |
5.85 |
|
Red Team Scored Frag! |
7.63 |
|
Blue Team Scored Frag! |
8.13 |
|
Blue Team Scored Frag! |
8.60 |
|
Red Team Scored Frag! |
9.55 |
|
Red Team Scored Frag! |
10.42 |
|
Blue Team Scored Frag! |
11.02 |
|
Red Team Scored Frag! |
12.07 |
|
Blue Team Scored Frag! |
13.06 |
|
Red Team Scored Frag! |
13.61 |
|
Blue Team Scored Frag! |
14.07 |
|
Blue Team Scored Frag! |
15.08 |
|
Blue Team Scored Frag! |
15.70 |
Player 43 |
Connected |
16.15 |
Sue_A._Side |
the lighting in thje original editor were pretty cool |
20.96 |
Sue_A._Side |
Suicided with a DamType_Overtime |
21.01 |
Player 43 |
Suicided with a DamType_Rocket |
21.56 |
Player 43 |
now I'm wondering how UT bakes the map illumination |
22.52 |
Sue_A._Side |
open the editor and mess around with it sometime |
24.09 |
Player 43 |
each surface of the map has a tiny texture that has the shadows |
24.92 |
Player 43 |
but now I'm wondering which algorithm uses for render the lightmaps |
25.16 |
Player 43 |
maybe an offline raytracer |
25.79 |
Player 43 |
Suicided with a Shock Rifle |
25.87 |
|
Red Team Scored Frag! |
25.87 |
|
Game Ended - Team Score Limit |